Getting Software Engineers and Game Designers to Work Together

game developers
Adam Moore, Sebastian Gutierrez, and Elliot Gertner preview Gutierrez’s new game, ‘Duke n Doug’s Trampoline Rush.’

 

It takes more than a compelling storyline to produce a successful videogame. Besides a storyteller, a game development team needs visual and sound artists, marketers, and software engineers to build the game and launch it on different platforms.

That’s why it’s so important that artists and software engineers learn how to communicate.

A former project manager, computer science lecturer Elliot Gertner has been interested in getting different types of people to work together for years. And on the other side of the campus in Fine Arts, so has film and electronic arts lecturer Adam Moore. Continue reading “Getting Software Engineers and Game Designers to Work Together”