CSULB FEA Department Office: UTC 104 Phone: 562-985-5404 Fax: 562-985-5405
BFA, Dramatic Writing and Cinema Studies
Adam Moore is an Assistant Professor of Screenwriting in the Department of Film and Electronic Arts. For more than ten years he has been a screenwriter, video game writer, comic book writer, television show creator, and professional educator.
Along with his writing partner, Kevin Abrams (Alpine Labs), Adam has co-developed film and television projects for Dark Horse Entertainment, Spyglass Entertainment, Red Wagon Entertainment, State Street Pictures, Sparkler Entertainment, Relativity Media, FilmNation Entertainment, Silver Pictures, Landscape Entertainment, and LBI Entertainment; as well as video game projects for Ubisoft, Digital Embryo, Codemasters UK, and IBM / Walt Disney World EPCOT Center.
Adam is the Co-Creator (with Kevin Abrams) and Executive Producer of THE PINKERTONS, an hour-long syndicated drama that currently airs in Canada. The series is an action-adventure crime procedural set in a young and wild America. It draws from the real cases of Pinkerton's National Detective Agency founder Allan Pinkerton, his son, William, and America's first female detective, Kate Warne, as they solve crimes throughout the "Wild West" of the 1860s.
Adam is one of several writers who worked on RATCHET AND CLANK: TOOLS OF DESTRUCTION, Insomniac Games' blockbuster next-gen follow-up to its highly successful PlayStation franchise. He is the co-creator of VENDOR, a critically-acclaimed graphic novel published by Viper Comics, currently being adapted for a variety of platforms across the "omnimedia" landscape (games, graphic novels, television, and film).
Before beginning his writing career, Adam was a story analyst for Scott Rudin Productions (Sleepy Hollow) and a creative advertising assistant at Dimension Films (SPY KIDS 2, David Twohy's BELOW, Wes Craven Presents: THEY).
Adam is the Faculty Advisor for the Video Game Development Association, a student organization whose mission is to publish a video game every semester. He is also a member of the Immersive Design Research Lab. The team, led by Prof. Heather Barker, seeks to develop practical applications for virtual reality technologies that will improve the lives of others.